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Instructional Design

What is Instructional Design?History & EvolutionTrust EngineMotivationCognitive DisonanceEVTAlbert BanduraBeliefPsychological EnvironmentBiologyMemoryEpitomeMalcolm KnowlesAnalysisOrganizationEnvironmentContentAudienceRobert GlaserPerformanceLearning GapsSuitabilityDonald KirkpatrickCost-BenefitProblem StatementBenjamin BloomLearning GoalExpert WorkflowStepsRobert GagnéComponentsLearning TheoriesJohn SwellerInfo BlockGame BlockB.F. SkinnerPeer BlockOrganize BlockApplied BlockNarrative DesignLev VygotskyFlow DesignSituated CognitionMap & FormatWhat now?
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Lesson 12

Analysis

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Malcolm Knowles
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Organization
Malcolm Knowles
SimulatorNot available for this lesson
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